![]() You can record audio in the Audio Editor and in the Audio Montage window. The audio montage is a multitrack non-destructive editing environment that allows you to arrange, edit, play back, and record audio clips. Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass. WaveLab Elements provides you with a comprehensive set of tools for analyzing your audio and for detecting any errors. This chapter describes the methods for controlling playback and transport functions.Īudio file editing refers to opening, editing, and saving audio files. For example, rename files from within WaveLab Elements or save files in various ways. In WaveLab Elements, you can handle files in various ways. Each environment contains functions that are tailored to the specific purpose of each file type. The Workspace window provides an editing and playback environment for each particular file type. Getting accustomed with these procedures allows you to work more effectively with the program. This chapter describes general concepts that you will use when working with WaveLab Elements. You can use Steinberg remote devices to remote-control WaveLab Elements. To be able to play back and record audio in WaveLab Elements, you must specify how the internal input and output channels in WaveLab Elements are connected to your sound card and which device you intend to use for audio playback and recording.įor general instructions on installing internal or connecting external recorders via USB or Firewire, refer to the instruction manual for your computer or your recorder. This causes fewer dropouts and allows you to process more tracks or plug-ins. The ASIO-Guard allows you to pre-process all channels as well as VST plug-ins. ![]() While a very low latency can be crucial in a real-time DAW application such as Steinberg Nuendo or Cubase, this is not strictly the case with WaveLab Elements. Latency is the delay between when audio is sent from the program and when you actually hear it. Likewise, if another application uses the audio card, WaveLab Elements is unable to play back. When you activate playback or recording in WaveLab Elements, other applications cannot access the audio card. Your system setup depends on many different factors, for example, the kind of project that you want to create, the external equipment that you want to use, or the computer hardware available to you. It is not a fix installation but a installation on demand.The following list informs you about the most important improvements in WaveLab Elements and provides links to the corresponding descriptions.īefore you start working, you need to make some settings. The only cases when I use my Audio Hardware is when I record. I really see no reason why Wavelab should not be able to work with Generic Low Latency ASIO driver provided with cubase. So I like to know why Wavelab does not recognize and offer this driver in the drop down list, when all other applications do. And the ASIO4All, that works also is not as stable as the Steinberg Cubase Driver (again, this is NOT the old Direct X Cubase Driver, it is the actual one for Cubase Pro 8.5) ![]() It is no solution to use my dedicated ASIO Hardware, of course this works,īut it is often overkill in my case. This works withĬubase, Reaper, Sonar, Reason, Toontrack Solo & so on. For these cases I use the Generic Low Latency ASIO Driver from Cubase. That is more then convenient for listening/mixing tasks. In normal cases i sit at my computer only using the internal HD Sound Device. Reasons Balance & Yamaha s Driver fir my UR824) These I can use with wavelab. I have also other ASIO Drivers in my System (f.e. I am not talking about the old cubase direct x full duplex asio driver but about the actual Generic Low Latency ASIO Driver that came with Cubase Pro 8.5. ![]()
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